Source position: GLVectorTypes.pas line 281
type TMatrix3e = record |
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case Integer of |
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0: ( |
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V: array [0..2] of TVector3e; |
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); |
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1: ( |
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X: TVector3e; |
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Y: TVector3e; |
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Z: TVector3e; |
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); |
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end; |
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