Unit 'GLTextureFormat' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#pl_glscene]

TGLInternalCompression

Declaration

Source position: GLTextureFormat.pas line 229

type TGLInternalCompression = (

  tcDefault,

  

  tcNone,

  

  tcStandard,

  

  tcHighQuality,

  

  tcHighSpeed

  

);



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