Source position: GLTexture.pas line 135
type TGLTextureImageAlpha = ( |
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tiaDefault, |
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tiaAlphaFromIntensity, |
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tiaSuperBlackTransparent, |
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tiaLuminance, |
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tiaLuminanceSqrt, |
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tiaOpaque, |
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tiaTopLeftPointColorTransparent, |
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tiaInverseLuminance, |
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tiaInverseLuminanceSqrt, |
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tiaBottomRightPointColorTransparent |
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); |
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