Unit 'GLRandomHDS' Package
[Overview][Constants][Types][Classes][Procedures and functions][Index] [#pl_glscene]

TOnDrawTexture

Declaration

Source position: GLRandomHDS.pas line 129

type TOnDrawTexture = function(

  const Sender: TGLBaseRandomHDS;

  x: Integer;

  y: Integer;

  z: Double;

  Normal: TVector

):TColorVector of object;



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