Unit 'GLRandomHDS' Package
[Overview][Constants][Types][Classes][Procedures and functions][Index] [#pl_glscene]

TOnCreateLandTile

Declaration

Source position: GLRandomHDS.pas line 418

type TOnCreateLandTile = procedure(

  x: Integer;

  z: Integer;

  Seed: Integer;

  var aLandscape: TLandTile

) of object;



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