Unit 'GLRandomHDS' Package
[Overview][Constants][Types][Classes][Procedures and functions][Index] [#pl_glscene]

TGLBaseRandomHDS.LightSmoothing

Declaration

Source position: GLRandomHDS.pas line 224

published property TGLBaseRandomHDS.LightSmoothing : Boolean
  read FLightSmoothing
  write SetLightSmoothing;



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