Unit 'GLEllipseCollision' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#pl_glscene]

TECMovePack

Declaration

Source position: GLEllipseCollision.pas line 115

type TECMovePack = record

  TriMeshes: TECTriMeshList;

  

  Freeforms: TECFreeFormList;

  

  Colliders: TECColliderList;

  

  Position: TAffineVector;

  

  Velocity: TAffineVector;

  

  Gravity: TAffineVector;

  

  Radius: TAffineVector;

  

  ObjectInfo: TECObjectInfo;

  

  CollisionRange: Single;

  

  UnitScale: Double;

  

  MaxRecursionDepth: Byte;

  

  CP: TECCollisionPacket;

  

  collisionRecursionDepth: Byte;

  

  ResultPos: TAffineVector;

  

  NearestObject: Integer;

  

  VelocityCollided: Boolean;

  

  GravityCollided: Boolean;

  

  GroundNormal: TAffineVector;

  

  Contacts: TECContactList;

  

end;



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