Source position: AsphyreScenes.pas line 58
type TSphinxTriangle = record |
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vIndex: array [0..2] of Integer; |
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uvIndex: array [0..2] of Integer; |
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Culling: TSphinxCullingType; |
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Texture: TAsphyreCustomTexture; |
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Visible: Boolean; |
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end; |
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