Unit 'AsphyreMath'
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[
#pl_asphyresphinx
]
UnityVec3
Declaration
Source position: AsphyreMath.pas line 349
const
UnityVec3
:
TVector3
=
(
x
:
1
.
0
;
y
:
1
.
0
;
z
:
1
.
0
)
;
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