Unit 'PXL.Windows.D3DCommon' Package
[Overview][Constants][Types][Classes][Procedures and functions][Index] [#pl_asphyrepxl]

PD3D_SHADER_INPUT_TYPE

Declaration

Source position: PXL.Windows.D3DCommon.pas line 665

type PD3D_SHADER_INPUT_TYPE = ^D3D_SHADER_INPUT_TYPE;



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