Unit 'Android.GLES2' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#pl_asphyrepxl]

Index of all identifiers in unit 'Android.GLES2'

G  L  P  U 

G

GL_3DC_X_AMD GL_NEVER GL_VALIDATE_STATUS
GL_3DC_XY_AMD GL_NICEST GL_VENDOR
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH GL_NO_ERROR GL_VERSION
GL_ACTIVE_ATTRIBUTES GL_NONE GL_VERTEX_ARRAY_BINDING_OES
GL_ACTIVE_TEXTURE GL_NOTEQUAL GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
GL_ACTIVE_UNIFORM_MAX_LENGTH GL_NUM_COMPRESSED_TEXTURE_FORMATS GL_VERTEX_ATTRIB_ARRAY_ENABLED
GL_ACTIVE_UNIFORMS GL_NUM_PROGRAM_BINARY_FORMATS_OES GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
GL_ALIASED_LINE_WIDTH_RANGE GL_NUM_SHADER_BINARY_FORMATS GL_VERTEX_ATTRIB_ARRAY_POINTER
GL_ALIASED_POINT_SIZE_RANGE GL_NV_coverage_sample GL_VERTEX_ATTRIB_ARRAY_SIZE
GL_ALL_COMPLETED_NV GL_NV_depth_nonlinear GL_VERTEX_ATTRIB_ARRAY_STRIDE
GL_ALPHA GL_NV_fence GL_VERTEX_ATTRIB_ARRAY_TYPE
GL_ALPHA_BITS GL_OES_compressed_ETC1_RGB8_texture GL_VERTEX_SHADER
GL_ALWAYS GL_OES_compressed_paletted_texture GL_VIEWPORT
GL_AMD_compressed_3DC_texture GL_OES_depth_texture GL_WRITE_ONLY_OES
GL_AMD_compressed_ATC_texture GL_OES_depth24 GL_WRITEONLY_RENDERING_QCOM
GL_AMD_performance_monitor GL_OES_depth32 GL_Z400_BINARY_AMD
GL_AMD_program_binary_Z400 GL_OES_EGL_image GL_ZERO
GL_ARRAY_BUFFER GL_OES_EGL_image_external glActiveTexture
GL_ARRAY_BUFFER_BINDING GL_OES_element_index_uint glAttachShader
GL_ATC_RGB_AMD GL_OES_fbo_render_mipmap glBeginPerfMonitorAMD
GL_ATC_RGBA_EXPLICIT_ALPHA_AMD GL_OES_fragment_precision_high glBindAttribLocation
GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD GL_OES_get_program_binary glBindBuffer
GL_ATTACHED_SHADERS GL_OES_mapbuffer glBindFramebuffer
GL_BACK GL_OES_packed_depth_stencil glBindRenderbuffer
GL_BGRA_EXT GL_OES_rgb8_rgba8 glBindTexture
GL_BGRA_IMG GL_OES_standard_derivatives glBindVertexArrayOES
GL_BLEND GL_OES_stencil1 GLbitfield
GL_BLEND_COLOR GL_OES_stencil4 glBlendColor
GL_BLEND_DST_ALPHA GL_OES_texture_3D glBlendEquation
GL_BLEND_DST_RGB GL_OES_texture_float glBlendEquationSeparate
GL_BLEND_EQUATION GL_OES_texture_float_linear glBlendFunc
GL_BLEND_EQUATION_ALPHA GL_OES_texture_half_float glBlendFuncSeparate
GL_BLEND_EQUATION_RGB GL_OES_texture_half_float_linear GLboolean
GL_BLEND_SRC_ALPHA GL_OES_texture_npot glBufferData
GL_BLEND_SRC_RGB GL_OES_vertex_array_object glBufferSubData
GL_BLUE_BITS GL_OES_vertex_half_float GLbyte
GL_BOOL GL_OES_vertex_type_10_10_10_2 GLchar
GL_BOOL_VEC2 GL_ONE glCheckFramebufferStatus
GL_BOOL_VEC3 GL_ONE_MINUS_CONSTANT_ALPHA GLclampf
GL_BOOL_VEC4 GL_ONE_MINUS_CONSTANT_COLOR glClear
GL_BUFFER_ACCESS_OES GL_ONE_MINUS_DST_ALPHA glClearColor
GL_BUFFER_MAP_POINTER_OES GL_ONE_MINUS_DST_COLOR glClearDepthf
GL_BUFFER_MAPPED_OES GL_ONE_MINUS_SRC_ALPHA glClearStencil
GL_BUFFER_SIZE GL_ONE_MINUS_SRC_COLOR glColorMask
GL_BUFFER_USAGE GL_OUT_OF_MEMORY glCompileShader
GL_BYTE GL_PACK_ALIGNMENT glCompressedTexImage2D
GL_CCW GL_PALETTE4_R5_G6_B5_OES glCompressedTexImage3DOES
GL_CLAMP_TO_EDGE GL_PALETTE4_RGB5_A1_OES glCompressedTexSubImage2D
GL_COLOR_ATTACHMENT0 GL_PALETTE4_RGB8_OES glCompressedTexSubImage3DOES
GL_COLOR_BUFFER_BIT GL_PALETTE4_RGBA4_OES glCopyTexImage2D
GL_COLOR_BUFFER_BIT0_QCOM GL_PALETTE4_RGBA8_OES glCopyTexSubImage2D
GL_COLOR_BUFFER_BIT1_QCOM GL_PALETTE8_R5_G6_B5_OES glCopyTexSubImage3DOES
GL_COLOR_BUFFER_BIT2_QCOM GL_PALETTE8_RGB5_A1_OES glCoverageMaskNV
GL_COLOR_BUFFER_BIT3_QCOM GL_PALETTE8_RGB8_OES glCoverageOperationNV
GL_COLOR_BUFFER_BIT4_QCOM GL_PALETTE8_RGBA4_OES glCreateProgram
GL_COLOR_BUFFER_BIT5_QCOM GL_PALETTE8_RGBA8_OES glCreateShader
GL_COLOR_BUFFER_BIT6_QCOM GL_PERCENTAGE_AMD glCullFace
GL_COLOR_BUFFER_BIT7_QCOM GL_PERFMON_GLOBAL_MODE_QCOM glDeleteBuffers
GL_COLOR_CLEAR_VALUE GL_PERFMON_RESULT_AMD glDeleteFencesNV
GL_COLOR_EXT GL_PERFMON_RESULT_AVAILABLE_AMD glDeleteFramebuffers
GL_COLOR_WRITEMASK GL_PERFMON_RESULT_SIZE_AMD glDeletePerfMonitorsAMD
GL_COMPILE_STATUS GL_POINTS glDeleteProgram
GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG GL_POLYGON_OFFSET_FACTOR glDeleteRenderbuffers
GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG GL_POLYGON_OFFSET_FILL glDeleteShader
GL_COMPRESSED_RGB_S3TC_DXT1_EXT GL_POLYGON_OFFSET_UNITS glDeleteTextures
GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG GL_PROGRAM_BINARY_FORMATS_OES glDeleteVertexArraysOES
GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG GL_PROGRAM_BINARY_LENGTH_OES glDepthFunc
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT GL_QCOM_driver_control glDepthMask
GL_COMPRESSED_TEXTURE_FORMATS GL_QCOM_extended_get glDepthRangef
GL_CONSTANT_ALPHA GL_QCOM_extended_get2 glDetachShader
GL_CONSTANT_COLOR GL_QCOM_perfmon_global_mode glDisable
GL_COUNTER_RANGE_AMD GL_QCOM_tiled_rendering glDisableDriverControlQCOM
GL_COUNTER_TYPE_AMD GL_QCOM_writeonly_rendering glDisableVertexAttribArray
GL_COVERAGE_ALL_FRAGMENTS_NV GL_RED_BITS glDiscardFramebufferEXT
GL_COVERAGE_ATTACHMENT_NV GL_RENDERBUFFER glDrawArrays
GL_COVERAGE_AUTOMATIC_NV GL_RENDERBUFFER_ALPHA_SIZE glDrawElements
GL_COVERAGE_BUFFER_BIT_NV GL_RENDERBUFFER_BINDING GLeglImageOES
GL_COVERAGE_BUFFERS_NV GL_RENDERBUFFER_BLUE_SIZE glEGLImageTargetRenderbufferStorageOES
GL_COVERAGE_COMPONENT_NV GL_RENDERBUFFER_DEPTH_SIZE glEGLImageTargetTexture2DOES
GL_COVERAGE_COMPONENT4_NV GL_RENDERBUFFER_GREEN_SIZE glEnable
GL_COVERAGE_EDGE_FRAGMENTS_NV GL_RENDERBUFFER_HEIGHT glEnableDriverControlQCOM
GL_COVERAGE_SAMPLES_NV GL_RENDERBUFFER_INTERNAL_FORMAT glEnableVertexAttribArray
GL_CULL_FACE GL_RENDERBUFFER_RED_SIZE glEndPerfMonitorAMD
GL_CULL_FACE_MODE GL_RENDERBUFFER_SAMPLES_IMG glEndTilingQCOM
GL_CURRENT_PROGRAM GL_RENDERBUFFER_STENCIL_SIZE GLenum
GL_CURRENT_VERTEX_ATTRIB GL_RENDERBUFFER_WIDTH glExtGetBufferPointervQCOM
GL_CW GL_RENDERER glExtGetBuffersQCOM
GL_DECR GL_REPEAT glExtGetFramebuffersQCOM
GL_DECR_WRAP GL_REPLACE glExtGetProgramBinarySourceQCOM
GL_DELETE_STATUS GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES glExtGetProgramsQCOM
GL_DEPTH_ATTACHMENT GL_RGB glExtGetRenderbuffersQCOM
GL_DEPTH_BITS GL_RGB5_A1 glExtGetShadersQCOM
GL_DEPTH_BUFFER_BIT GL_RGB565 glExtGetTexLevelParameterivQCOM
GL_DEPTH_BUFFER_BIT0_QCOM GL_RGB8_OES glExtGetTexSubImageQCOM
GL_DEPTH_BUFFER_BIT1_QCOM GL_RGBA glExtGetTexturesQCOM
GL_DEPTH_BUFFER_BIT2_QCOM GL_RGBA4 glExtIsProgramBinaryQCOM
GL_DEPTH_BUFFER_BIT3_QCOM GL_RGBA8_OES glExtTexObjectStateOverrideiQCOM
GL_DEPTH_BUFFER_BIT4_QCOM GL_SAMPLE_ALPHA_TO_COVERAGE glFinish
GL_DEPTH_BUFFER_BIT5_QCOM GL_SAMPLE_BUFFERS glFinishFenceNV
GL_DEPTH_BUFFER_BIT6_QCOM GL_SAMPLE_COVERAGE GLfixed
GL_DEPTH_BUFFER_BIT7_QCOM GL_SAMPLE_COVERAGE_INVERT GLfloat
GL_DEPTH_CLEAR_VALUE GL_SAMPLE_COVERAGE_VALUE glFlush
GL_DEPTH_COMPONENT GL_SAMPLER_2D glFramebufferRenderbuffer
GL_DEPTH_COMPONENT16 GL_SAMPLER_3D_OES glFramebufferTexture2D
GL_DEPTH_COMPONENT16_NONLINEAR_NV GL_SAMPLER_CUBE glFramebufferTexture2DMultisampleIMG
GL_DEPTH_COMPONENT24_OES GL_SAMPLER_EXTERNAL_OES glFramebufferTexture3DOES
GL_DEPTH_COMPONENT32_OES GL_SAMPLES glFrontFace
GL_DEPTH_EXT GL_SCISSOR_BOX glGenBuffers
GL_DEPTH_FUNC GL_SCISSOR_TEST glGenerateMipmap
GL_DEPTH_RANGE GL_SGX_BINARY_IMG glGenFencesNV
GL_DEPTH_STENCIL_OES GL_SGX_PROGRAM_BINARY_IMG glGenFramebuffers
GL_DEPTH_TEST GL_SHADER_BINARY_FORMATS glGenPerfMonitorsAMD
GL_DEPTH_WRITEMASK GL_SHADER_COMPILER glGenRenderbuffers
GL_DEPTH24_STENCIL8_OES GL_SHADER_SOURCE_LENGTH glGenTextures
GL_DITHER GL_SHADER_TYPE glGenVertexArraysOES
GL_DONT_CARE GL_SHADING_LANGUAGE_VERSION glGetActiveAttrib
GL_DST_ALPHA GL_SHORT glGetActiveUniform
GL_DST_COLOR GL_SRC_ALPHA glGetAttachedShaders
GL_DYNAMIC_DRAW GL_SRC_ALPHA_SATURATE glGetAttribLocation
GL_ELEMENT_ARRAY_BUFFER GL_SRC_COLOR glGetBooleanv
GL_ELEMENT_ARRAY_BUFFER_BINDING GL_STATE_RESTORE glGetBufferParameteriv
GL_EQUAL GL_STATIC_DRAW glGetBufferPointervOES
GL_ES_VERSION_2_0 GL_STENCIL_ATTACHMENT glGetDriverControlsQCOM
GL_ETC1_RGB8_OES GL_STENCIL_BACK_FAIL glGetDriverControlStringQCOM
GL_EXT_blend_minmax GL_STENCIL_BACK_FUNC glGetError
GL_EXT_discard_framebuffer GL_STENCIL_BACK_PASS_DEPTH_FAIL glGetFenceivNV
GL_EXT_multi_draw_arrays GL_STENCIL_BACK_PASS_DEPTH_PASS glGetFloatv
GL_EXT_read_format_bgra GL_STENCIL_BACK_REF glGetFramebufferAttachmentParameteriv
GL_EXT_texture_compression_dxt1 GL_STENCIL_BACK_VALUE_MASK glGetIntegerv
GL_EXT_texture_filter_anisotropic GL_STENCIL_BACK_WRITEMASK glGetPerfMonitorCounterDataAMD
GL_EXT_texture_format_BGRA8888 GL_STENCIL_BITS glGetPerfMonitorCounterInfoAMD
GL_EXT_texture_type_2_10_10_10_REV GL_STENCIL_BUFFER_BIT glGetPerfMonitorCountersAMD
GL_EXTENSIONS GL_STENCIL_BUFFER_BIT0_QCOM glGetPerfMonitorCounterStringAMD
GL_FALSE GL_STENCIL_BUFFER_BIT1_QCOM glGetPerfMonitorGroupsAMD
GL_FASTEST GL_STENCIL_BUFFER_BIT2_QCOM glGetPerfMonitorGroupStringAMD
GL_FENCE_CONDITION_NV GL_STENCIL_BUFFER_BIT3_QCOM glGetProgramBinaryOES
GL_FENCE_STATUS_NV GL_STENCIL_BUFFER_BIT4_QCOM glGetProgramInfoLog
GL_FIXED GL_STENCIL_BUFFER_BIT5_QCOM glGetProgramiv
GL_FLOAT GL_STENCIL_BUFFER_BIT6_QCOM glGetRenderbufferParameteriv
GL_FLOAT_MAT2 GL_STENCIL_BUFFER_BIT7_QCOM glGetShaderInfoLog
GL_FLOAT_MAT3 GL_STENCIL_CLEAR_VALUE glGetShaderiv
GL_FLOAT_MAT4 GL_STENCIL_EXT glGetShaderPrecisionFormat
GL_FLOAT_VEC2 GL_STENCIL_FAIL glGetShaderSource
GL_FLOAT_VEC3 GL_STENCIL_FUNC glGetString
GL_FLOAT_VEC4 GL_STENCIL_INDEX glGetTexParameterfv
GL_FRAGMENT_SHADER GL_STENCIL_INDEX1_OES glGetTexParameteriv
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES GL_STENCIL_INDEX4_OES glGetUniformfv
GL_FRAMEBUFFER GL_STENCIL_INDEX8 glGetUniformiv
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME GL_STENCIL_PASS_DEPTH_FAIL glGetUniformLocation
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE GL_STENCIL_PASS_DEPTH_PASS glGetVertexAttribfv
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES GL_STENCIL_REF glGetVertexAttribiv
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE GL_STENCIL_TEST glGetVertexAttribPointerv
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL GL_STENCIL_VALUE_MASK glHint
GL_FRAMEBUFFER_BINDING GL_STENCIL_WRITEMASK GLint
GL_FRAMEBUFFER_COMPLETE GL_STREAM_DRAW GLintptr
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT GL_SUBPIXEL_BITS glIsBuffer
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_TEXTURE glIsEnabled
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT GL_TEXTURE_2D glIsFenceNV
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG GL_TEXTURE_3D_OES glIsFramebuffer
GL_FRAMEBUFFER_UNSUPPORTED GL_TEXTURE_BINDING_2D glIsProgram
GL_FRONT GL_TEXTURE_BINDING_3D_OES glIsRenderbuffer
GL_FRONT_AND_BACK GL_TEXTURE_BINDING_CUBE_MAP glIsShader
GL_FRONT_FACE GL_TEXTURE_BINDING_EXTERNAL_OES glIsTexture
GL_FUNC_ADD GL_TEXTURE_CUBE_MAP glIsVertexArrayOES
GL_FUNC_REVERSE_SUBTRACT GL_TEXTURE_CUBE_MAP_NEGATIVE_X glLineWidth
GL_FUNC_SUBTRACT GL_TEXTURE_CUBE_MAP_NEGATIVE_Y glLinkProgram
GL_GENERATE_MIPMAP_HINT GL_TEXTURE_CUBE_MAP_NEGATIVE_Z glMapBufferOES
GL_GEQUAL GL_TEXTURE_CUBE_MAP_POSITIVE_X glMultiDrawArraysEXT
GL_GREATER GL_TEXTURE_CUBE_MAP_POSITIVE_Y glMultiDrawElementsEXT
GL_GREEN_BITS GL_TEXTURE_CUBE_MAP_POSITIVE_Z glPixelStorei
GL_HALF_FLOAT_OES GL_TEXTURE_DEPTH_QCOM glPolygonOffset
GL_HIGH_FLOAT GL_TEXTURE_EXTERNAL_OES glProgramBinaryOES
GL_HIGH_INT GL_TEXTURE_FORMAT_QCOM glReadPixels
GL_IMG_multisampled_render_to_texture GL_TEXTURE_HEIGHT_QCOM glReleaseShaderCompiler
GL_IMG_program_binary GL_TEXTURE_IMAGE_VALID_QCOM glRenderbufferStorage
GL_IMG_read_format GL_TEXTURE_INTERNAL_FORMAT_QCOM glRenderbufferStorageMultisampleIMG
GL_IMG_shader_binary GL_TEXTURE_MAG_FILTER glSampleCoverage
GL_IMG_texture_compression_pvrtc GL_TEXTURE_MAX_ANISOTROPY_EXT glScissor
GL_IMPLEMENTATION_COLOR_READ_FORMAT GL_TEXTURE_MIN_FILTER glSelectPerfMonitorCountersAMD
GL_IMPLEMENTATION_COLOR_READ_TYPE GL_TEXTURE_NUM_LEVELS_QCOM glSetFenceNV
GL_INCR GL_TEXTURE_OBJECT_VALID_QCOM glShaderBinary
GL_INCR_WRAP GL_TEXTURE_SAMPLES_IMG glShaderSource
GL_INFO_LOG_LENGTH GL_TEXTURE_TARGET_QCOM GLshort
GL_INT GL_TEXTURE_TYPE_QCOM GLsizei
GL_INT_10_10_10_2_OES GL_TEXTURE_WIDTH_QCOM GLsizeiptr
GL_INT_VEC2 GL_TEXTURE_WRAP_R_OES glStartTilingQCOM
GL_INT_VEC3 GL_TEXTURE_WRAP_S glStencilFunc
GL_INT_VEC4 GL_TEXTURE_WRAP_T glStencilFuncSeparate
GL_INVALID_ENUM GL_TEXTURE0 glStencilMask
GL_INVALID_FRAMEBUFFER_OPERATION GL_TEXTURE1 glStencilMaskSeparate
GL_INVALID_OPERATION GL_TEXTURE10 glStencilOp
GL_INVALID_VALUE GL_TEXTURE11 glStencilOpSeparate
GL_INVERT GL_TEXTURE12 glTestFenceNV
GL_KEEP GL_TEXTURE13 glTexImage2D
GL_LEQUAL GL_TEXTURE14 glTexImage3DOES
GL_LESS GL_TEXTURE15 glTexParameterf
GL_LINE_LOOP GL_TEXTURE16 glTexParameterfv
GL_LINE_STRIP GL_TEXTURE17 glTexParameteri
GL_LINE_WIDTH GL_TEXTURE18 glTexParameteriv
GL_LINEAR GL_TEXTURE19 glTexSubImage2D
GL_LINEAR_MIPMAP_LINEAR GL_TEXTURE2 glTexSubImage3DOES
GL_LINEAR_MIPMAP_NEAREST GL_TEXTURE20 GLubyte
GL_LINES GL_TEXTURE21 GLuint
GL_LINK_STATUS GL_TEXTURE22 glUniform1f
GL_LOW_FLOAT GL_TEXTURE23 glUniform1fv
GL_LOW_INT GL_TEXTURE24 glUniform1i
GL_LUMINANCE GL_TEXTURE25 glUniform1iv
GL_LUMINANCE_ALPHA GL_TEXTURE26 glUniform2f
GL_MAX_3D_TEXTURE_SIZE_OES GL_TEXTURE27 glUniform2fv
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS GL_TEXTURE28 glUniform2i
GL_MAX_CUBE_MAP_TEXTURE_SIZE GL_TEXTURE29 glUniform2iv
GL_MAX_EXT GL_TEXTURE3 glUniform3f
GL_MAX_FRAGMENT_UNIFORM_VECTORS GL_TEXTURE30 glUniform3fv
GL_MAX_RENDERBUFFER_SIZE GL_TEXTURE31 glUniform3i
GL_MAX_SAMPLES_IMG GL_TEXTURE4 glUniform3iv
GL_MAX_TEXTURE_IMAGE_UNITS GL_TEXTURE5 glUniform4f
GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT GL_TEXTURE6 glUniform4fv
GL_MAX_TEXTURE_SIZE GL_TEXTURE7 glUniform4i
GL_MAX_VARYING_VECTORS GL_TEXTURE8 glUniform4iv
GL_MAX_VERTEX_ATTRIBS GL_TEXTURE9 glUniformMatrix2fv
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS GL_TRIANGLE_FAN glUniformMatrix3fv
GL_MAX_VERTEX_UNIFORM_VECTORS GL_TRIANGLE_STRIP glUniformMatrix4fv
GL_MAX_VIEWPORT_DIMS GL_TRIANGLES glUnmapBufferOES
GL_MEDIUM_FLOAT GL_TRUE glUseProgram
GL_MEDIUM_INT GL_UNPACK_ALIGNMENT GLushort
GL_MIN_EXT GL_UNSIGNED_BYTE glValidateProgram
GL_MIRRORED_REPEAT GL_UNSIGNED_INT glVertexAttrib1f
GL_MULTISAMPLE_BUFFER_BIT0_QCOM GL_UNSIGNED_INT_10_10_10_2_OES glVertexAttrib1fv
GL_MULTISAMPLE_BUFFER_BIT1_QCOM GL_UNSIGNED_INT_2_10_10_10_REV_EXT glVertexAttrib2f
GL_MULTISAMPLE_BUFFER_BIT2_QCOM GL_UNSIGNED_INT_24_8_OES glVertexAttrib2fv
GL_MULTISAMPLE_BUFFER_BIT3_QCOM GL_UNSIGNED_INT64_AMD glVertexAttrib3f
GL_MULTISAMPLE_BUFFER_BIT4_QCOM GL_UNSIGNED_SHORT glVertexAttrib3fv
GL_MULTISAMPLE_BUFFER_BIT5_QCOM GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT glVertexAttrib4f
GL_MULTISAMPLE_BUFFER_BIT6_QCOM GL_UNSIGNED_SHORT_4_4_4_4 glVertexAttrib4fv
GL_MULTISAMPLE_BUFFER_BIT7_QCOM GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT glVertexAttribPointer
GL_NEAREST GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG glViewport
GL_NEAREST_MIPMAP_LINEAR GL_UNSIGNED_SHORT_5_5_5_1
GL_NEAREST_MIPMAP_NEAREST GL_UNSIGNED_SHORT_5_6_5

L

libandroid libEGL libm
libc libGLESv2 LoadGLES2Extensions
libdl liblog

P

PGLbitfield PGLfixed PGLuint
PGLboolean PGLfloat PGLushort
PGLbyte PGLint PGLvoid
PGLchar PGLshort PPGLchar
PGLclampf PGLsizei PPGLvoid
PGLenum PGLubyte

U

UnloadGLES2Extensions


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