Unit 'orca_scene3d' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#pl_orca3d]

TD3VisualObject.Skew

Declaration

Source position: orca_scene3d.pas line 1235

protected property TD3VisualObject.Skew : TD3Position
  read FSkew
  write FSkew;



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