{
    This file is part of the Free Component Library (FCL)
    Copyright (c) 1999-2002 by the Free Pascal development team

    Classes unit for Gameboy Advance
    Copyright (c) 2006 by Francesco Lombardi
    
    See the file COPYING.FPC, included in this distribution,
    for details about the copyright.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

 **********************************************************************}

{$mode objfpc}
{$H+}
{$modeswitch advancedrecords}
{$IF FPC_FULLVERSION>=30301}
{$modeswitch FUNCTIONREFERENCES}
{$define FPC_HAS_REFERENCE_PROCEDURE}
{$endif}

{$IFNDEF FPC_DOTTEDUNITS}
unit Classes;
{$ENDIF FPC_DOTTEDUNITS}

interface

{$IFDEF FPC_DOTTEDUNITS}
uses
  System.SysUtils,
  System.RtlConsts,
  System.Types,
  System.SortBase,
{$ifdef FPC_TESTGENERICS}
  System.FGL,
{$endif}
  System.TypInfo;
{$ELSE FPC_DOTTEDUNITS}
uses
  sysutils,
  rtlconsts,
  types,
  sortbase,
{$ifdef FPC_TESTGENERICS}
  fgl,
{$endif}
  typinfo;
{$ENDIF FPC_DOTTEDUNITS}

{$i classesh.inc}


implementation


{ OS - independent class implementations are in /inc directory. }
{$i classes.inc}


initialization
  CommonInit;

finalization
  CommonCleanup;

end.
